Sometime it is useful to list function order by its length for example when refactoring.
Write a simple program count this.
It may be depend on Languages.
Currently the manual way is to list function and its line number then calculate.
$ grep -rn "public" MainGameScreen.java |grep "("
9: public Random rnd = new Random();
108: public MainGameHelper gameHelper = new MainGameHelper(); // new MainGameHelper(this.readMedia)
110: public void init_game(GameConfig paramGameCnf, int paramInt)
320: public int turn_calc(int paramInt1, int paramInt2)
332: public void graphic_helper(Graphics paramGraphics, int paramInt1, int paramInt2, int paramInt3, int paramInt4)
358: public void left_right(boolean paramBoolean)
365: public void init_game2()
404: public int shift_byte_6(int paramInt1, int paramInt2, int paramInt3)
409: public void init_600()
Write a simple program count this.
It may be depend on Languages.
Currently the manual way is to list function and its line number then calculate.
$ grep -rn "public" MainGameScreen.java |grep "("
9: public Random rnd = new Random();
108: public MainGameHelper gameHelper = new MainGameHelper(); // new MainGameHelper(this.readMedia)
110: public void init_game(GameConfig paramGameCnf, int paramInt)
320: public int turn_calc(int paramInt1, int paramInt2)
332: public void graphic_helper(Graphics paramGraphics, int paramInt1, int paramInt2, int paramInt3, int paramInt4)
358: public void left_right(boolean paramBoolean)
365: public void init_game2()
404: public int shift_byte_6(int paramInt1, int paramInt2, int paramInt3)
409: public void init_600()
grep "(" added to avoid properties declare: public int a; for example.
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